“Destroyer” is an interactive simulator that recreates the headquarters of the Biennial in Havana. This non-game allows to the user to execute one of the ten most-recognized contemporary Cuban artists (their names are a bit changed) through a virtual character that is an avatar of the executer. The user will discover after the “virtual crime” that another person exists: "the man whom all the world wanted to kill" (unreachable of the initial selection and sealed inside a bank vault as a metaphor of the power); a being existent but at the same time nonexistent, as in the paradox of Schrödinger’s cat. Employing this symbolic resource, the presence of very superior powers (beyond the Art Institution and inaccessible to the public) is exemplified. This deconstruction of the video game in relation to the current Cuban artistic context express a moral joint (the symbolic gesture of murdering a real character based on subjective elements such as: sympathy, aesthetic values, etc.) reinterpreted as an allegory about the extra-artistic legitimation of these personalities and also as an expression of an extreme election (but paradoxically more democratic) regarding the relevance of these public figures.
“Non-Game” software (version 1.0.1 for Windows), 1024 X 768 pixels.